Kingdoms.exe Medieval 2 Total War 1.5

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How to Install Bulat Steel: Total War 2.1.5: INSTALLATION INSTRUCTIONS AND LINKS ARE IN THE ARCHIVE.Stay tuned for new patches on MODDB, or Our Facebook Group. IF YOU USE STEAM VERSION, PLEASE MAKE THESE STEPS TO PREVENT CRASHES: - Copy your medieval2.exe and rename it to kingdoms.exe. Locate the Medieval2.exe file, duplicate it and rename kingdoms.exe Then test that. Sheriff Buford T Justice. View Profile View Posts. Apr 1, 2015 @ 12:15pm. Originally posted by Dark Angel: Originally posted by BerZerker: So i was gonna install this third age mod then i saw i needed to find the kingdoms.exe file and i have it and total war.

M2TW - Kingdoms patch 1.05 (US) Gold

Uploaded by Leonardo - June 15, 2019
AuthorThe Creative Assembly
File Size98.73 MB
Downloads1,539
+ Download
Download the Medieval 2: Total War - Kingdoms patch 1.05 (US) archive and extract into an empty folder then run the setup.exe and follow the instructions.Mod
This patch can also be download here - https://www.patches-scrolls.com/medi...r_kingdoms.php (last link of the Gold Edition patches)
Another option is to search for this patch on Google.Medieval 2 total war kingdoms.exe
Here are the patch notes.
Update 1.5
Released 9 April 2008
The official update for Medieval II: Total War Kingdoms includes the following fixes:
  • Forts in the Crusades campaign are now made of stone.
  • Fixed various units having incorrect shield values.
  • Fixed a number of inconsistencies between units’ speech and their unit cards.
  • Fixed deployment zones being in unreachable locations on some river crossings and bridge battles.
  • Byzantine Gunners are now available to be recruited in the Crusades campaign.
  • Denmark now has Norwegian units available to them when the Kalmar Union is formed.
  • The Kingdom of Jerusalem can now construct King’s Stables.
  • Byzantine can now construct a Marksmanship Range.
  • Mangonels can now be constructed at Siege Works in the Teutonic campaign.
  • Swordsmiths’ Guild Headquarters now gives the correct bonus to Knights trained in the Crusades campaign.
  • Fixed Lithuanian Arquebusiers firing too frequently.
  • Fixed various units having incorrect banners on the battle map.
  • Fixed exploit that allowed certain characters’ stats to be raised by repeatedly saving the game.
  • New Faction Leaders in the Teutonic campaign now have the correct model.
  • Crusading Nobles can no longer become the Faction Leader in the Teutonic campaign.
  • Fixed Wales not receiving reinforcements when capturing bordering English settlements.
  • Requirements of various Apachean units have been reduced allowing them to be more easily obtained.
  • Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of war.
  • The Baron’s Alliance no longer re-emerges after taking control of England.
  • Assassination missions targeting Crusading Nobles no longer expire when they are successfully carried out.
  • Dead wives no longer produce children in the Crusades campaign.
  • Faction heirs in the Americas campaign have had their loyalty increased to fix them rebelling early in the game.
  • Players no longer receive incorrect event messages in hotseat games.
  • Unique models on characters are removed when they change faction.
  • Fixed the family tree disappearing when a princess is married to General who becomes the Faction Leader.
  • Fixed Scottish family tree in the Britannia campaign.
  • Fixed soft-lock that occurred with multiple armies on the battle map.
  • Fixed crash that occurred when disbanding a unit whilst merging two armies.
  • Crash after auto-resolving a siege battle from a hotseat save game no longer occurs.
  • Crash that occurred when loading a battle from the campaign map edge no longer occurs.
  • Kingdoms no longer crashes when playing battles after unpacking the game's data.
  • Fixed unique unit recruitment in the Crusades campaign.
  • Small black rectangles no longer appear on the campaign map.
  • Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns.
  • Various localisation fixes.

There are also a number of miscellaneous fixes and balance tweaks included.

Images

Medieval

Comments


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  • 2Patch 1.3
  • 3Patch 1.2

Patch 1.5

Patch 1.5 update for Kingdoms was released April 2008

Patch 1.3

Update 3 for Medieval II: Total War was released at the same time as the Kingdoms expansion and addresses some compatibility issues with that game. It is another huge patch, weighing in at 546MB! This patch includes online multiplayer fixes to allow owners of the original game to play with those who have installed Kingdoms.

Important Notes:

If you have installed Kingdoms your M2TW installation is automatically patched to version 1.3.

You need to have patch 1.2 installed BEFORE installing patch 1.3.

Contents

Medieval II: Total War v1.3 contains the following changes:

Core Medieval II settlement data updated to function correctly with Medieval II: Kingdoms.
Fixes some instances of floating settlements in Medieval II: TW and Medieval II: Kingdoms.
Updates version number to 1.3

Download Links

Medieval

Installation Instructions

Make sure you have patch 1.2 installed first. Download patch and unpack it to your desktop using WinRAR and then manually install the patch via the proper language folder in the “Update 3” folder in this directory. Double click on “medieval2.exe” to get started:


Patch 1.2

The 1.2 upgrade patch for Medieval II: Total War was released on 4th May 2007.

This patch should be installed over a clean version of the original game, not over an installation already modified or using the unofficial v1.2 patch. CA report that it should work over an installation patched to v1.1, some members of the community have reported problems with that however. You may need to un-install and re-install the game before applying the patch if you have made any alterations to it.

Note: as reported on the Official Forums

If after installing the patch you restart the computer and it requires you to click your name to access your own computer. this is due to .Net 1.1 which was installed on your PC during the patch install.
Visit http://support.microsoft.com/kb/827072 for an explanation and fix.

Fixes

The most important fixes concerned battle map behaviour, and reduction of problems previously experiences with a passive AI. Some CTD causes were also resolved.

Bugs

Some problems are still reported with the game after patching, these are being compiled at:

Largest Patch in History?

When this patch was released there were questions about whether it is the largest game patch ever released. Weighing in at an incredible 650MB the size of the download did cause some consternation amongst the TW community.

As well as various bug fixes and improvements a new Battle Editor and a Cinematic Editor were added to the game.

Download Links

The Unofficial Patch

An unofficial version of patch 1.2 was circulating in the community for a while. This patch 'escaped' due to CA sending the download to various mirror sites before the official release time. They subsequently discovered some bugs where not resolved at that stage and decided to cancel the release of the patch, a few of the sites that had been sent the preliminary patch released it anyway - hence the 'unofficial' version.

If you used that version it is recommended that you re-install and use the official patch.


Patch 1.1

The first patch for M2TW was superseded by patch 1.2. You DO NOT need version 1.1 installed before upgrading to version 1.2 - indeed it is normally recommended that you install 1.2 on a fresh unpatched installation.

Kingdoms.exe Medieval 2 Total War 1.5 Download


Kingdoms.exe Medieval 2 Total War 1.5 Walkthrough

See Also

  • See here for current information regarding patches.

Kingdoms.exe Download Medieval 2

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Kingdoms.exe Medieval 2 Total War 1.5 Free

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