Answer Manual For Pathfinder Voyager Class

Three Pathfinder curricula are in use across the South Pacific Division. The choice to use either of these depends on the particular needs of the club as well as the preference of the club director and union/conference/mission.

Standard Curriculum

Pathfinder

The standard curriculum is otherwise known as the traditional card system. The curriculum is divided into 6 age-specific classes.

  • Friend – 10 years old
  • Companion – 11 years old
  • Explorer – 12 years old
  • Ranger – 13 years old
  • Voyager – 14 years old
  • Guide – 15 years old

Each class program is developed for the special needs of that age group and is self-contained, with requirements in the areas of spiritual, physical, history, nature and outdoor skills. Classes or individuals may also choose to complete extra requirements to achieve an advanced level.

Voyager Activity Diary Personal Growth Requirements: Do Sections I, II and III for the standard class requirements (Voyager). Do Sections I, II and III for the advanced class requirements (Frontier Voyager). Involvement (Required) A. Be age 14 OR in grade 9, or its equivalent ‘ Date of Birth. VOYAGER AIM, MOTTO, PLEDGE & LAW AIM The Advent Message to All the WorId in My Generation. MOTTO “The love of Christ constrains me.” PLEDGE By the grace of God, I will be pure and kind and true. I will keep the Pathfinder Law. I will be a servant of God and a friend to man. PATHFINDER LAW The Pathfinder Law is for me to: 1. Keep the morning. These curriculums are not the Pathfinder program but they do influence how the Pathfinder club will operate. Each curriculum has the same class names and can receive the appropriate badges when they have completed the requirements of the curriculum for that class. This is the only Division in the world that offers a range of curriculums.

Specialty Curriculum

The Specialty curriculum is an alternative program that utilises the class program for the Junior classes (Friend, Companion and Explorer) however utilises a different approach to learning for the Teen classes (Ranger, Voyager, Guide). It was felt that the teens needed to have a more focused and specialised program to cater for their developmental needs. The teen classes work together as one group and choose from a range of specialties designed for this program.

Way To Go Curriculum

Answer Manual For Pathfinder Voyager Class

The Way To Go (WTG) curriculum is designed on activity-based-learning and faith development principles. The club is divided into age-based levels and each level completes a number of pursuits (learning activities) according to their developmental stage.

Answer Manual For Pathfinder Voyager Class Ships

Answer Manual For Pathfinder Voyager ClassAnswer Manual For Pathfinder Voyager Class

Answer Manual For Pathfinder Voyager Classes

Please note the ‘Way To Go’ curriculum is South Pacific Division (SPD) specific. If a club outside the South Pacific wants to use this resource in your Pathfinder classes, then it would be advised to seek approval by your local Youth Department.

Answer Manual For Pathfinder Voyager Classic

If you are interested in more information on any of these curricula, please contact us.